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In Acrobat, you can view and interact with high-quality 3D content created in professional 3D CAD or 3D modeling programs and embedded in PDFs. For example, you can hide and show parts of a 3D model, remove a cover to look inside, and turn parts around as if holding them in your hands.
A 3D model initially appears as a two-dimensional preview image. Clicking the 3D model with the Hand or Select tool enables (or activates) the model, opens the 3D toolbar, and plays any animation.
Whether you want to integrate our proven 3D PDF technology into your software with our toolkits, or you’re looking for a 1-click solution for converting your 3D data into rich, interactive and animated 3D PDF documents, the PDF3D software suite is all you need to share, store and present your 3D data safely and efficiently. The browser you chose will become your default PDF reader and will be used when you double-click a PDF file. If you don’t see your preferred browser here, scroll down in the list, select More Apps > Look For Another App on This PC, and point Windows at the browser’s.exe file in your Program Files folder.
A. Model Tree B. 3D toolbar C. 3D object
When you open a PDF with 3D content, you see a yellow bar at the top with the message - '3D content has been disabled. Enable this features if you trust this document.'
To enable 3D content in the current document:
Click the Options button and then select an appropriate option:
To enable 3D content permanently:
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The3D toolbar appears after you click the 3D model with the Hand tool.This action activates the 3D model and plays animations that areset to play when the file is enabled. The 3D toolbaralways appears in the area above the upper-left corner of the 3Dmodel and cannot be moved. A small arrow appears to the right ofthe Rotate tool, which you can click to either hide or expand thetoolbar.
You can use the 3D toolbar to zoom in and out, rotate, and panacross the object. Use the Model Tree tohide or isolate parts, or make parts transparent.
You manipulate a 3D model by selecting and dragging various 3Dnavigation tools. When you navigate in 3D, it helps to think ofit as viewing the stationary 3D model from a camera’s perspective.You can rotate, pan (move up, down, or side-to-side), and zoom inor out.
Turns 3D objects around relative to the screen. Reader for mac connect vai wifi. How the objects move depends on the starting view, where you start dragging, and the direction in which you drag.
Note:
You can also use the Hand tool to rotate an object. Ensure that Enable 3D Selection For The Hand Tool is selected in the 3D panel of the Preferences dialog box.
Turns a 3D model in parallel to two fixed axes in the 3Dmodel, the x-axis and the z-axis.
Moves the model vertically and horizontally only. You canalso pan with the Hand tool: Ctrl-drag.
Moves you toward, or away from, objects in the scene whenyou drag vertically. You can also zoom with the Hand tool by holdingdown Shift as you drag.
Pivots horizontally around the scene when you drag horizontally. Moves forward or backward in the scene when you drag vertically; maintains a constant elevation level, regardless of how you drag. The Walk tool is especially useful for architectural 3D models. To change the walking speed, change the default display units in the Preferences (3D).
Note:
The Walk tool is available when you select the Preferences setting that consolidates tools or when you right-click the 3D model and choose Tools > Walk.
Navigates through a model while maintaining the surface orientation. Right-clickand drag inside the 3D window. The Fly tool moves more slowly the closeryou move toward an object. Drag the pointer right or left to turn.
Torotate the camera view, click the left mouse button inside the 3Dwindow and drag to turn the camera view. To return to the startingcamera direction, move the mouse back to the initial click point.
Usethe mouse scroll wheel to move rapidly backward and forward alongthe camera view direction. This functionality is useful if you getlost within a model or fly into the surface.
Defines the camera angle, alignment, and other propertiesthat define the lens through which a 3D model is viewed. Camera propertiesare components of views but are set independently.
Measures part sizes and distances in the 3D model.
Returns to a preset zoom, pan, rotation, and projection mode of the 3D model. Use the Options menu in the View pane of the Model Tree to set a different view as the default. Or use the Manage Views command on the 3D toolbar Views menu to set a different view as the default.
Note:
If an object ever moves out of your view, you have, in essence, turned your camera away from the object. Click the Default View icon on the 3D toolbar to move the object back into view.
Lists any views defined for the current 3D model.
Opens and hides the Model Tree.
Plays or pauses any JavaScript-enabled animation. The Play/PauseAnimation pop-up menu opens a slider that you can drag back andforth to move to different times in the animation sequence.
Toggles between displaying perspective and orthographic projectionof the 3D object.
Determines how the 3D shape appears. For an illustrated guide,see Examplesof model rendering modes.
Lists the different lighting effects that are available toenhance the illumination of the 3D object. Experiment to get the visualeffects you want.
Opens the color picker, which you can use to select a differentcolor for the space surrounding the 3D object.
Shows and hides cross sections of the object. Click the pop-upmenu to open the Cross Section Properties dialogbox. For more information, see Createcross sections.
Enables you to add a sticky note to any part of the 3D model.The note stays with the view. See Commentingon 3D designs in PDFs.
Inthe 3D & Multimedia panel of the Preferences dialog box, youcan determine whether the 3D toolbar and Model Tree aredisplayed by default. You can also specify a default renderer anddetermine whether animations are allowed.
The dynamic nature of 3D provides the potential for it to be subject to security vulnerabilities. Therefore, the auto-play of 3D content in PDFs is disabled by default. Select this option to enable 3D content in PDFs.
Specifies the rendering engine used to affect both performanceand quality, so it’s important to select the appropriate renderer. Dependingon your system, you can change your render engine. If you selecta DirectX® or OpenGL option, all renderingtakes place using the graphics chip on the video adapter. If Softwareis selected, rendering takes more time, but the performance is oftenmore consistent with the model rendering of the originating application.
Forces the use of a hardware accelerator for even video adaptersthat do not support a pixel shader.
Some model parts have two sides. To save time and space,you can deselect this option to render only the side facing the user.If the user looks inside a part rendered with only one side, theback side would be invisible.
Specifiesthe PMI mode to use for rendering. You can select one of the followingoptions:
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Use Content Setting—The renderingof the PMI uses the setting of each PMI to decide whether it usesthe Z-buffer.
Always Render 3D PMI InFront Of Model—The rendering of the PMI ignores the Z-buffer regardlessof the setting in the file.
Always Render 3D PMI UsingZ-buffer—The rendering of the PMI always turns on Z-buffer regardlessof the setting in the file.
Determines whether the Model Tree is displayedwhen the 3D model is activated. Choose Use Annotation’sSetting to use whichever setting the author used when adding the3D model to the PDF.
Determines whether the 3D toolbar is shown or hidden whena 3D model is activated. Choose Use Annotation’sSetting to use whichever setting the author used when adding the3D model to the PDF.
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Lets the user select and highlight parts of the 3D modelusing the Hand tool. If this option is not selected, use the Object Data tool(Tools > Interactive Objects > Select Object)to select the object.
Selecting this option places the manipulation and navigationtools under the Rotate tool, thereby shortening the 3D toolbar.
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Some 3D models include animated transitions betweenviews. Deselect this option if you want to prevent this 3D animation.
Natural reader for mac os x. Turns on or off an in-scene display of an axis that indicatesthe current orientation of the 3D scene.
Specifieswhat happens to animations of complex models when the frameratebecomes low. None does not compromise the visuals and leaves theframerate low. Bounding Box shows the three-dimensionalplanes enclosing the parts instead of the parts themselves, whichkeeps the framerate high. Drop Objects does not show some partsof the model, which keeps the framerate high.
Sets the minimum framerate, either by dragging the slideror entering a number in the value box. If the framerate drops belowthat number of frames per second, the Optimization Scheme For LowFramerate option goes into effect.
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